|
Name : Concept :
Clan : Coyote Birthtype : Trueborn Phenotype : Mechwarrior Caste : Warrior Bloodline : Jerricho -
Vehicle : Linebacker Prime
Rank : Nova Commander
Bonus Skills : Interest/Clan Coyote Rituals +4, Survival + 2 Path Restrictions : Standard Clan path restrictions
Bonus Traits : Due to Clan Coyote's emphasis on further developing its military machine, Scientist and Technician Caste characters may purchase the Natural Aptitude Traits at one point lower than normal, so long as the skill applied to it is Computers, Engineering or a Technicial skill. All Mechwarrios gain both Custom Vehicle (1) and Vehicle (1)
Path Restrictions : Clan Coyote characters follow the standard Clan path restrictions.
EARLY CHILDHOOD (10 years old) Clan Creche \ 3 skill pts \ 3 pts english \ 2 pts perception Attribute Mins : SOC 7 Attribute Threshold : BOD + 1, RFL + 1, CHA -1, SOC + 1 Traits : Quirk/Clan Honour, Slow Learner, Mechwarrior Phenotype Skills : Interest/Clan Rememberance + 1, Swimming +1, Martial Arts/Military + 1 Next Path : Trueborn Sibko Trueborn Creche Events : Your trainers were hard on you, the runt of the sibko [ Glass Jaw, Martial Arts/Military + 1]
LATE CHILDHOOD (10-16 years old) Trueborn Sibko Attribute Mins : BOD 3, DEX 4, FRL 3, WIL 3, SOC 7 Attribute Threshold : BOD +1, DEX +1 Traits : Well Equipped (3), Vehicle (2), Custom Vehicle, Quirk/Clan Honour, Promotion (to Rank 6) (enlisted table) Skills : Career/Soldier + 3, First Aid + 2, Interest/Clan Rememberance +3, Martial Arts/Military +3, Navigation/Ground + 2, Pistols + 2 Fields : Mechwarrior; four skills +2 pts, two +4 pts, one +6 pts Next Path : Tour of Duty : Clan (4) Trueborn Sibko Events : (10) You pass your trial of position with two kills [Commission (Rank 2), Vehicle (6), Custom Vehicle (2)]
HIGHER EDUCATION Warriors skip this!
REAL LIFE Tour of Duty (Clan) - 2 years Skills : + 2 to any three skills in the Military Field, Tactics/Any + 1 Next Path : Tour of Duty : Clan (4) Tour of Duty Events : Exemplary service lands you a leading position in a planetary assault [ Vehicle, Custom Vehicle, Stratagy +1, + 2 to any of the character's Military Field skills]
-----------------------------------------------------------
Vehicle (6) (heavy or lower) Custom Vehicle (2) (any clan vehicle)
|